AI Insights · Timothy · October 2021
Top 5 Stickman Games in Romania: Q3 2021 Performance
Discover the performance trends of the top 5 Stickman games in Romania for Q3 2021, including download, revenue, and active user metrics.
Throughout the third quarter of 2021, the top 5 Stickman games in Romania showcased varied performance trends across downloads, revenue, and active user metrics. Here’s a detailed look at how these games fared according to Sensor Tower data.
Slapstick Fighter: Fight Games experienced a notable surge in downloads, peaking at approximately 18K in the week of August 16. Despite this spike, the downloads gradually tapered off, ending the quarter at around 2K weekly downloads. Weekly revenue showed a modest performance, with a peak of $6 in late July and a decline to $0 by mid-September. Active users mirrored the download trend, reaching a high of nearly 30K in late August before settling at around 5.9K.
Stick Red boy and Blue girl saw a significant increase in downloads early in the quarter, hitting about 13.4K in early August. However, this number decreased to around 0.8K by the end of September. Active users followed a similar pattern, with a peak of approximately 14.3K in early August, dropping to around 1.7K by the quarter's end.
Supreme Duelist maintained a steady download rate throughout the quarter, averaging around 2K weekly downloads. Active users showed consistent engagement, starting at about 24K in late June and slightly decreasing to around 21K by the end of September.
Stick War: Legacy demonstrated stable download numbers, fluctuating between 1.5K and 1.9K throughout the quarter. Weekly revenue saw a peak of $190 in early August, with notable fluctuations, ending the quarter at $8. Active users remained relatively stable, averaging around 6.3K.
Draw Hero 3D: Fun Puzzle Games had a varied performance in downloads, peaking at approximately 2.5K in late August before declining to about 930 by the end of September. Active users saw a significant increase, reaching a high of approximately 4.8K in late August and ending the quarter at around 2.4K.
For more detailed insights and data, visit Sensor Tower.